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Nikola Mihaylov came by the studio to explain what a WPF Pixel Shader really is and the code involved and making one. He has a great post on his blog explaining how to get started with Pixel Shaders along with a custom VS project template to make it even easier.
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Example of GLSL shader support in test releases of Oolite (http://oolite.org/) . Station by Griff. Music: Blip Go! by Robin Tengvall (http://www.robinten gvall.se/musik.htm).
CC by-nc-sa
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A Shader Prototype that I'm working on.
It can be used in any next-gen engine.
Features:
- no unwrapping required
- no texture-seams
- terrain may deform at runtime
- 4 terrain layers
- blending-masks for terrain-mixing
- tailor-made painting-tool for 3Dsmax
The shader and the painting-tool are still WIP.
A video of a demo I made.
It shows a few simple vertex transformations.
The demo runs realtime. You ca5n get it http://www.geometria n.com/Ian's%20Shader %20Demo.zip, it may or may not work depending on your system. You need Python, PyOpenGL, and PyGame.
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Walt Ritscher walks us through building a custom WPF Pixel Shader Effect using Shazzam, his latest creation. Along the lines of other useful tools mentioned, Kaxaml and LINQPad, Shazzam is free to download and use. Props to Walt for generating both C# and VB code for your Shader Effect.
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Dark Shader is a cool new tool for adding pixel shaders to 3D objects. What you see on screen will be what you see in your final Dark Basic Pro game! No knowledge of shaders is necessary!
Video duration: 108 seconds
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demonstration of new skin shading technology from the BDSM japanese game - Oshi-Yoki! The Hot Babe Spanking Simulator. Please check it out at http://www.pixelpimp z.com (there's a free game you can try out)
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A Demo of what the Torque shader engine can pull off. It's an awsome tool for indie developers who want to use a great game engine without worrying too much. This is from the demo game Legions.
Video duration: 267 seconds
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Me playing bioshock on ati x700.
Shader Model 2.0 Hack/Patch Download:
http://dodownload .filefront.com/12185 952//1c125349e839493 e3b0f78cd95c24af610b 669802e470a1df1c602e a41e5cedf774a05ef573 871c3
The file Size is big becuase I have put a video readme to teach you how to make it work.
Video duration: 277 seconds
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A Demo of what the Torque shader engine can pull off. It's an awsome tool for indie developers who want to use a great game engine without worrying too much. This is from the demo game Legions and shows gameplay.