Enabling Antialiasing + HDR in the nVidia Driver makes Oblivion look soooooo good. I dont know why the transparency AA didnt work. But 8xQAA and 8xAF are some nice to look at settings. And together with the 8800GTX there are no hickups or glitches... all smooth rendering!
10 minutes of ingame footage recorded using fraps on my (I can't say this often enough ;) new rig: The Beast (E6600/8800GTX) (1280x1024,4xAA,16xA F,options maxed)
Testing my new rig (E6600/8800GTX). Captured with fraps in high quality graphics settings. The GTX is a hell of a grafics-monster! Thats why i call this machine "The Beast".
Testing my new rig (E6600/8800GTX). Captured with fraps in high quality graphics settings. The GTX is a hell of a grafics-monster! Thats why i call this machine "The Beast".
Testing my new rig (E6600/8800GTX). Captured with fraps in high quality graphics settings. The GTX is a hell of a grafics-monster! Thats why i call this machine "The Beast".
This is a nVidia Demo shoffing off the features off Shader 3.0 on my Geforce 8800GTX. This Demo is run in realtime, you can see me mousepointer moving around changing the scene and settings in REALTIME. This is awesome. The Techdemo runs at 1280x1024 absolutely fluently. This is so close to fotorealism, IN RELATIME ;)
Testing my new rig (E6600/8800GTX). Captured with fraps in high quality graphics settings. The GTX is a hell of a grafics-monster! Thats why i call this machine "The Beast".
Video Stress Test Settings:
1280x1024, 8xQAA, 8xAF, transparency AA(Super-Sampling Mode). There is no audio in this video. The result (without Fraps recording) was ~230fps!